D-PO V1.1 is here!!
D-PO: Gun Incremental » Devlog
The new update for D-PO has just been released, with new content and many bugfixes to ensure the best playing experience!
The patch-notes are listed below for those interested.
- added a save feature
- added 2 new weapons!
- The Marine Mauler, an ocean themed shotgun with a large spread
- The Crimson Claw, a bladed glove with triple the slice of a regular sword
- reworked shop layout, increasing number of items visible on screen
- added descriptions to items in the shop!
- added a new target animation which shows the target break into pieces
- added particle effects for the target breaking and bullet holes appear in the background when shooting
- added sword sound effects and target breaking sound effects
- fixed shop glitch where bullets get used up while in the shop
- fixed 2x multiplier not working as intended, now actually gives 2x cash
- nerfed 2x multiplier to balance out the fix
- max upgrade 10 -> 5
- base price 25 -> 100
- upgrade prices get exponentially bigger rather than linearly like before
- nerfed ammo prices
- small ammo 2 -> 3
- medium ammo 15 -> 20
- special ammo 50 -> 100
- more upgrade coin upgrade has had some buffs and nerfs
- max upgrade 15 -> 20
- upgrade prices get exponentially bigger rather than linearly like before
- fixed devil's tear special taking too long to perform
- now finishes at a constant speed no matter the frame rate
As always, if any issues arise please let me know in the comments of the game or this dev-log. Anyway, enjoy the new update!
D-PO: Gun Incremental
An Incremental With Guns (and Swords)
More posts
- D-PO Prototype UploadedSep 22, 2022
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